🔍 
Home Ancestries Backgrounds Bestiary Classes Conditions Deities Equipment Feats Spells
General (No Skill)
Alchemist Barbarian Bard Champion Cleric Druid Fighter Gunslinger Inventor Investigator Magus Monk Oracle Psychic Ranger Rogue Sorcerer Summoner Swashbuckler Thaumaturge Witch Wizard
Acrobatics Arcana Athletics Crafting Deception Diplomacy Intimidation Lore Medicine Nature Occultism Performance Religion Society Stealth Survival Thievery
Aasimar Anadi Android Aphorite Automaton Azarketi Beastkin Catfolk Changeling Conrasu Dhampir Duskwalker Dwarf Elf Fetchling Fleshwarp Ganzi Gnoll Gnome Goblin Goloma Grippli Half-Elf Half-Orc Halfling Hobgoblin Human Ifrit Kitsune Kobold Leshy Lizardfolk Orc Oread Pixie Poppet Ratfolk Reflection Shisk Shoony Skeleton Sprite Strix Suli Sylph Tengu Tiefling Undine

Bright Lion Dedication Feat 2


UncommonArchetypeDedication
Source Pathfinder Lost Omens Legends
Prerequisites member of the Bright Lions, not a worshipper of Walkena, trained in Stealth, Bright Lion Background

Access Bright Lion background


You become trained in your choice of Deception or Diplomacy and in Mzali Lore; if you were already trained, you become an expert instead. You incorporate enough worship of Walkena in your daily life to avoid suspicion. You typically don't need to Lie or Impersonate to pass yourself off as a worshipper of Walkena. Against careful inspection, you gain a +4 circumstance bonus to Deception checks specifically to pass yourself off as a version of yourself faithful to Walkena.

You are one of the Bright Lions, part revolutionary warrior, part undercover spy.

Bright Lion Dedication Feat 2

Prerequisites member of the Bright Lions, not a worshipper of Walkena, trained in Stealth, Bright Lion Background

Access Bright Lion background


You become trained in your choice of Deception or Diplomacy and in Mzali Lore; if you were already trained, you become an expert instead. You incorporate enough worship of Walkena in your daily life to avoid suspicion. You typically don't need to Lie or Impersonate to pass yourself off as a worshipper of Walkena. Against careful inspection, you gain a +4 circumstance bonus to Deception checks specifically to pass yourself off as a version of yourself faithful to Walkena.

Source: Pathfinder Lost Omens Legends

Blessing of the Sun Gods Feat 4

Source: Pathfinder #172: Secrets of the Temple-City

Lion's Might Feat 4

Source: Pathfinder #172: Secrets of the Temple-City

Warding Light Feat 4

Source: Pathfinder Lost Omens Legends

Sun's Fury Feat 6

Source: Pathfinder Lost Omens Legends

Elude the Divine Feat 8

Source: Pathfinder Lost Omens Legends

Lion's Fury Feat 8

Source: Pathfinder #172: Secrets of the Temple-City

Greater Sun Blessing Feat 12

Source: Pathfinder #172: Secrets of the Temple-City


Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Archetype

This feat belongs to an archetype.

Dedication

Each archetype's dedication feat represents your character's dedicated effort learning a new set of abilities, making it impossible to split your focus and pursue another archetype at the same time. Once you take a dedication feat, you can't select a different dedication feat until you complete your dedication by taking two other feats from your current archetype. You can't retrain a dedication feat as long as you have any other feats from that archetype.