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Branding Spell Free ActionFeat 16


ArchetypeConcentrateCurseSpellshape
Source Pathfinder Lost Omens Hellfire Dispatches

The flames of your magic mark a target as an enemy of order. If your next action is to Cast a non-cantrip Spell that deals fire damage, that spell brands the target with a mark only you can see if it fails its saving throw. This brand lasts for 1 week. For as long as the target is branded, you always know the general direction and approximate distance of the target's current location, as long as it's on the same plane. You also know the direction the branded target is currently moving, if any, as well as any conditions affecting it. You can have only one brand active at a time.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Archetype

This feat belongs to an archetype.

Concentrate

An action with this trait requires a degree of mental concentration and discipline.

Curse

A curse is an effect that places some long-term affliction on a creature. Curses are always magical and are typically the result of a spell or trap. Effects with this trait can be removed only by effects that specifically target curses.

Spellshape

Spellshape actions tweak the properties of your spells. You must use a spellshape action directly before casting the spell you want to alter. If you use any action (including free actions and reactions) other than casting a spell directly after, you waste the benefits of the spellshape action. The benefit is also lost if your turn ends before you cast the spell. Any additional effects added by a spellshape action are part of the spell's effect, not of the spellshape action itself.