Army of One
Feat 18
Source Pathfinder War of Immortals
Prerequisites Ascended Celestial Dedication, Celestial Armaments
Requirements Your nimbus is active.
Even alone, you're a force to be reckoned withβan army of one, so long as you have your celestial armaments. Spend 1 Mythic Point. If you're not currently wielding your celestial armament, it immediately teleports into your hand. With a gesture and a whispered prayer, you launch your celestial armament into the air, where it flies with a mind of its own, attacking every enemy within your nimbus. Make a Strike with that weapon against each enemy in the bright light of your nimbus. Each attack counts toward your multiple attack penalty, but your penalty doesn't increase until you have made all your attacks. After these attacks are complete, your weapon returns to your hand.
Traits
Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.
ConcentrateAn action with this trait requires a degree of mental concentration and discipline.
FlourishActions with the flourish trait are special techniques that require too much exertion for you to perform frequently. You can use only one action with the flourish trait per round.
MythicOptions with this trait grant or utilize mythic power. Feats with the mythic trait can only be taken by mythic characters, who are typically characters with a mythic Calling.
Monsters with the mythic trait have access to a pool of Mythic Points and are particularly strong for creatures of their level. Many mythic monsters are either resistant or entirely immune to attacks from non-mythic creatures and weapons.
Spells with the mythic trait require the expenditure of a Mythic Point in order to be cast, and items with the mythic trait require the expenditure of a Mythic Point in order to use their activated abilities.
Weapons with the mythic trait overcome the resistances and immunities of mythic monsters.