Archer Dedication Feat 2
You have familiarity with all weapons in the bow and crossbow weapon groups. For the purposes of proficiency, treat any of these that are martial weapons as simple weapons and any that are advanced weapons as martial weapons.
If you are at least an expert in the bow or crossbow you are using, you get the critical specialization effect of that weapon when you get a critical hit with it.
Bows of all types are powerful weapons. Generals and hunters alike recognize the power in dealing death from a distance, and from behind safe cover. Those dedicated to the bow—from mysterious cloaked strangers to heartless snipers—are often viewed with a mixture of respect and fear. Like any weapons adept, the archer's skill is forged through experience and constant practice. A true archer becomes one with their bow and is able to make incredible shots with their weapon that most would consider impossible, or at the very least magical.
Additional Feats: 4th Assisting Shot, Crossbow Ace, Point-Blank Shot; 6th Double Shot, Parting Shot, Running Reload; 8th Triple Shot; 10th Mobile Shot Stance; 18th Multishot Stance; 20th Impossible Volley
Archer Dedication Feat 2
You have familiarity with all weapons in the bow and crossbow weapon groups. For the purposes of proficiency, treat any of these that are martial weapons as simple weapons and any that are advanced weapons as martial weapons.
If you are at least an expert in the bow or crossbow you are using, you get the critical specialization effect of that weapon when you get a critical hit with it.
Source: Pathfinder Player Core 2
Quick Shot Feat 4
Source: Pathfinder Player Core 2
Crossbow Terror Feat 6
Source: Pathfinder Player Core 2
Staggering Fire Feat 6
Source: Pathfinder Lost Omens Knights of Lastwall
Archer's Aim Feat 8
Source: Pathfinder Player Core 2
Unobstructed Shot Feat 10
Source: Pathfinder Player Core 2
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
ArchetypeThis feat belongs to an archetype.
DedicationEach archetype's dedication feat represents your character's dedicated effort learning a new set of abilities, making it impossible to split your focus and pursue another archetype at the same time. Once you take a dedication feat, you can't select a different dedication feat until you complete your dedication by taking two other feats from your current archetype. You can't retrain a dedication feat as long as you have any other feats from that archetype.