Animist Dedication Feat 2
Source Pathfinder War of Immortals
Prerequisites Wisdom +2
You have formed a bond with an apparition and can cast divine spells. Choose a single apparition from those available to the animist. You become bound to that apparition and can attune to it each day during your daily preparations to become trained in its apparition skills. If you are 8th level, you are expert in its apparition skills while attuned to it, and if you are 16th level, you are a master in its apparition skills while attuned to it. You can spend 1 day of downtime ending your relationship with this apparition and bonding to a new one.
You gain the Cast a Spell activity. You can prepare two common cantrips each day from the divine spell list or any other divine cantrips you have access to, including the cantrip listed in your apparition's apparition spells. You're trained in the spell attack modifier and spell DC statistics. Your key spellcasting attribute for animist archetype spells is Wisdom, and they are divine animist spells.
You have established a relationship with a spiritual entity known as an apparition, unlocking the ability to use animistic magic.
Animist Dedication Feat 2
Prerequisites Wisdom +2
You have formed a bond with an apparition and can cast divine spells. Choose a single apparition from those available to the animist. You become bound to that apparition and can attune to it each day during your daily preparations to become trained in its apparition skills. If you are 8th level, you are expert in its apparition skills while attuned to it, and if you are 16th level, you are a master in its apparition skills while attuned to it. You can spend 1 day of downtime ending your relationship with this apparition and bonding to a new one.
You gain the Cast a Spell activity. You can prepare two common cantrips each day from the divine spell list or any other divine cantrips you have access to, including the cantrip listed in your apparition's apparition spells. You're trained in the spell attack modifier and spell DC statistics. Your key spellcasting attribute for animist archetype spells is Wisdom, and they are divine animist spells.
Source: Pathfinder War of Immortals
Basic Animist Spellcasting Feat 4
Source: Pathfinder War of Immortals
Spiritual Awakening Feat 4
Source: Pathfinder War of Immortals
Animist's Power Feat 6
Source: Pathfinder War of Immortals
Apparition Magic Feat 8
Source: Pathfinder War of Immortals
Expert Animist Spellcasting Feat 12
Source: Pathfinder War of Immortals
Master Animist Spellcasting Feat 18
Source: Pathfinder War of Immortals
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
ArchetypeThis feat belongs to an archetype.
DedicationEach archetype's dedication feat represents your character's dedicated effort learning a new set of abilities, making it impossible to split your focus and pursue another archetype at the same time. Once you take a dedication feat, you can't select a different dedication feat until you complete your dedication by taking two other feats from your current archetype. You can't retrain a dedication feat as long as you have any other feats from that archetype.
MulticlassArchetypes with the multiclass trait represent diversifying your training into another class's specialties. You can't select a multiclass archetype's dedication feat if you are a member of the class of the same name.