Illcayna AlonnorCreature 9
Source Pathfinder Adventure Path: Hellbreakers
Perception +21 (darkvision)
Languages Chthonian, Common, Diabolic, Necril
Skills Lore +22, Acrobatics +14, Athletics +20, Deception +17, Intimidation +17, Religion +20, Stealth +14
Str +7, Dex +4, Con +5, Int +3, Wis +5, Cha +6
AC 27; Fort +18; Reflex +15; Will +21; +1 status bonus to all saves vs. holy effects
HP 160 (void healing)
Speed 0 feet (fly 40 feet)
Immunities death effects, disease, paralyzed, poison, unconscious
Weaknesses Holy 7, Vitality 7
Reaper's Sigh
+21 (+16, +11) to hit (deadly d10, magical, reach 10, trip, unholy) 2d10+13 SlashingWarshard-Tipped Entrail
+21 (+16, +11) to hit (disease, magical, reach 20, sweep, trip) 1d4 Poison + 2d4+7 PiercingBleeding Heart of Urgathoa
Red ichor drips from the heart-shaped warshard embedded in Illcayna's chest. This warshard functions as a Symbol of Conflict (Greater), except it's attuned only to Urgathoa. As long as Illcayna exists, non-Urgathoans can't use the warshard even if it's removed. If Illcayna dies, the warshard acts as a regular greater symbol of conflict.
Reaper's SighIllcayna is fused with Reaper's Sigh, granting her a +4 circumstance bonus to her Reflex DC against attempts to Disarm the scythe. This bonus is reduced to +2 for 1 round after she's critically hit with a slashing weapon.
+1 Status to All Saves vs. Holy EffectsField of Unholy Undeath (aura, divine, unholy)40 feet. Undead allies within the aura gain a +1 status bonus to attack rolls and saving throws. If the ally has void healing, they also gain fast healing 5. A living creature who doesn't worship Urgathoa takes 6d6 void damage (DC 26 fortitude save) when they enter or start their turn in the aura. Regardless of the result of the saving throw, that creature becomes temporarily immune to the aura for 1 day.
Life to Unlife
(divine, unholy, void)Frequency once per minute
Trigger A creature within 30 feet that Illcayna can observe Casts a divine Spell with the healing trait
Effect Illcayna sadistically twists the healing magic against the living. She expends a prepared spell of the same rank as the triggering spell and then attempts to counteract the triggering spell using Religion. If she successfully counteracts the spell, Illcayna consumes the magic and regurgitates it as a 3-action harm spell of the rank of the countered spell.
Share Blessings (disease, divine, unholy)When Illcayna is destroyed, she explodes in a blast of infectious rot. All creatures in a 10-foot emanation are exposed to pallid plague.
Void HealingA creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.
Pallid Plague (disease, divine, virulent)Saving Throw DC 27 fortitude
Stage 1 carrier (3 days)
Stage 2 3d8 void damage and Doomed 1 (1 day)
Stage 3 3d8 void damage, doomed 1, and Drained 1 (1 day)
Stage 4 4d8 void damage, Doomed 2, and drained 1 (1 day)
Stage 5 4d8 void damage, Doomed 3, and Drained 2 (1 day)
Stage 6 dead.
A creature that dies while infected with pallid plague rises as a Actor.Wight.
Reap
Illcayna makes a Reaper's Sigh Strike and compares the attack roll result to the ACs of two foes who must both be within her melee reach. Roll damage only once, and apply it to each creature hit. Reap counts as two attacks for Illcayna's multiple attack penalty.
Wake the Dead
(divine)Frequency once per minute
Requirements Illcayna is adjacent to a creature that died within the last minute
Effect Illcayna animates the dead with a touch of her hand. The creature must succeed at a DC 29 will save or arise as a Actor.Wight. These wights automatically become loyal to Illcayna and independently act in her interest and follow her command until destroyed.
Divine Prepared Spells (DC 27, +19 to hit)
Cantrips (5th Level): Detect Magic, Divine Lance, Guidance, Haunting Hymn, Void Warp
1st Level: Command, Enfeeble, Summon Undead
2nd Level: Dispel Magic, Silence, Sound Body
3rd Level: Chilling Darkness, Crisis of Faith, Rouse Skeletons, Vampiric Feast
4th Level: Divine Wrath, Whispers of the Void
1st Level: Harm
2nd Level: Sudden Blight
3rd Level: Bind Undead
1st Level: Touch of Undeath
4th Level: Malignant Sustenance
Rituals
Traits
A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.
UndeadOnce living, these creatures were infused after death with void energy and soul-corrupting unholy magic. When reduced to 0 Hit Points, an undead creature is destroyed. Undead creatures are damaged by vitality energy and are healed by void energy, and don't benefit from healing vitality effects.
UnholyEffects with the unholy trait are tied to powerful magical forces of cruelty and sin. They often have stronger effects on holy creatures. Creatures with this trait are strongly devoted to unholy causes, and often have weakness to holy. If a creature with weakness to unholy uses an unholy item or effect, it takes damage from its weakness.