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SilenceSpell 2


IllusionManipulateSubtle
Source Pathfinder Player Core
Traditions Divine, Occult
Cast Two Actions
Range touch
Target 1 willing creature
Duration 1 minute

The target makes no sound, preventing creatures from noticing it using hearing alone. The target can't use sonic attacks, nor can it use actions with the auditory trait. This prevents it from casting spells due to the magical words involved in casting, with the exception of subtle spells.

Spell Effect: Silence


Heightened (4th) The spell creates an aura in a 10-foot emanation around the touched creature, silencing all sound in or passing through it. While within the aura, creatures are subject to the same effects as the target. Depending upon the position of the effect, a creature might notice the lack of sound reaching it (blocking off the noise coming from a party, for example).


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Illusion

Effects and magic items with this trait involve false sensory stimuli.

Manipulate

You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.

Subtle

A spell with the subtle trait can be cast without incantations and doesn't have obvious manifestations.