YurgakCreature 14
Source Pathfinder #184: The Ghouls Hunger
Perception +29 (darkvision)
Languages Chthonian, Common, Necril, Sakvroth
Skills Acrobatics +24, Arcana +24, Crafting +24, Deception +26, Intimidation +26, Medicine +28, Occultism +24, Religion +28, Society +24, Stealth +26
Str +4, Dex +6, Con +5, Int +4, Wis +8, Cha +6
AC 36; Fort +24; Reflex +25; Will +28;
HP 240 (void healing)
Speed 30 feet (burrow 5 feet)
Immunities bleed, death effects, disease, paralyzed, poison, unconscious
Flail
+26 (+21, +16) to hit (disarm, sweep, trip) 3d6+10 Bludgeoning + 1d6 AcidJaws
+27 (+22, +17) to hit (finesse, unarmed) 3d12+10 PiercingClaw
+27 (+23, +19) to hit (agile, finesse, unarmed) 3d10+10 SlashingVoid Healing
A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.
Consume Flesh
(manipulate)Requirements The ghoul is adjacent to the corpse of a creature that died within the last hour.
Effect The ghoul devours a chunk of the corpse and regains 7d6 healing Hit Points. It can regain Hit Points from any given corpse only once.
She also absorbs a portion of the memories once possessed by the creature she fed upon, potentially revealing secrets held by the flesh at the GM's discretion, and also gains a +1 status bonus to all skill checks for 1 minute.
Ghoul Fever (disease)Saving Throw DC 32 fortitude
Stage 1 carrier with no ill effect (1 day)
Stage 2 2d6 void damage and regains half as many Hit Points from all healing (1 day)
Stage 3 as stage 2 (1 day)
Stage 4 2d6 void damage and gains no benefit from healing (1 day)
Stage 5 as stage 4 (1 day)
Stage 6 dead, and rises as a Actor.Ghoul the next midnight.
Paralysis (incapacitation, occult)Any living, non-elf creature hit by a ghoul's attack must succeed at a DC 32 fortitude save or become Paralyzed. It can attempt a new save at the end of each of its turns, and the DC cumulatively decreases by 1 on each such save.
Recall Memory
(concentrate)Frequency once per day
Effect Yurgak focuses her thoughts and recalls a memory from a previously fed-upon corpse. She can attempt to Recall Knowledge using any Lore as if she has legendary proficiency with it (+26 on the check).
Swift Leap
(move)The ghoul jumps up to half its Speed. This movement doesn't trigger reactions.
Divine Prepared Spells (DC 34, +26 to hit)
Cantrips (7th Level): Detect Magic, Divine Lance, Prestidigitation, Read Aura, Shield
1st Level: Command, Fear, Harm, Ray of Enfeeblement, Sanctuary
2nd Level: Darkness, Dispel Magic, See Invisibility, Silence, Spiritual Weapon
3rd Level: Blindness, Vampiric Touch
4th Level: Freedom of Movement, Talking Corpse
5th Level: Flame Strike, Shadow Blast
6th Level: Blade Barrier, Spirit Blast, Vampiric Exsanguination
7th Level: Finger of Death
1st Level: Overstuff, Touch of Undeath
Rituals
Corpse Communion, Planar Binding
Traits
A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.
GhoulGhouls are vile undead creatures that feast on flesh.
UndeadOnce living, these creatures were infused after death with void energy and soul-corrupting unholy magic. When reduced to 0 Hit Points, an undead creature is destroyed. Undead creatures are damaged by vitality energy and are healed by void energy, and don't benefit from healing vitality effects.
UnholyEffects with the unholy trait are tied to powerful magical forces of cruelty and sin. They often have stronger effects on holy creatures. Creatures with this trait are strongly devoted to unholy causes, and often have weakness to holy. If a creature with weakness to unholy uses an unholy item or effect, it takes damage from its weakness.