SotrozCreature 7
Source Pathfinder Society Scenario #6-99: Under the Eye of the Mantis
Perception +18 (darkvision)
Languages Common, Kelish, Mwangi, Necril, Osiriani, Vudrani
Skills Arcana +17, Crafting +15, Deception +12, Society +15, Stealth +13
Str +2, Dex +3, Con +2, Int +6, Wis +3, Cha +0
AC 24; Fort +15; Reflex +15; Will +18;
HP 115
Speed 25 feet (burrow 5 feet)
Immunities bleed, death effects, disease, paralyzed, poison, unconscious
Jaws
+16 (+11, +6) to hit (finesse, unarmed) 2d8+6 PiercingClaw
+16 (+12, +8) to hit (agile, finesse, unarmed) 2d6+6 SlashingArcane Secrets

Frequency once per round
Sotroz applies their arcane knowledge to a problem in a unique way, allowing them to roll any skill check using Arcana, even if they are untrained.
Stench (aura, olfactory)10 feet. DC 25 fortitude
A creature entering the aura or starting its turn in the area must succeed at a Fortitude save or become Sickened 1 (plus Slowed 1 as long as it's sickened on a critical failure). A creature that succeeds at its save or recovers from being sickened is temporarily immune to all stench auras for 1 minute.
Void HealingA creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.
Ritual Sacrifice
(arcane, manipulate)1 to 3
Requirements Sotroz is within 30 feet of a bonded cage that has a living small or tiny animal inside of it
Effect Sotroz steals the life-force of the trapped animal, killing it instantly and gaining one of the following abilities depending on the number of actions spent.
- Gate Jump 1 Sotroz teleports to a space within any ritual circle in their sanctum.
- Transmute Death 2 Sotroz casts Vision of Death on a living target within 60 feet of their current location.
- Life Steal 3 Sotroz casts a 4th-rank Vampiric Feast on a living target within 30 feet of their current location.
Arcane Prepared Spells (DC 25, +17 to hit)
Cantrips (4th Level): Electric Arc, Gale Blast, Shield, Void Warp
1st Level: Command, Enfeeble, Force Barrage
2nd Level: Acid Grip, Blazing Bolt, Telekinetic Maneuver
3rd Level: Fireball, Gravity Well, Slow
4th Level: Confusion, Wall of Fire
Traits
A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.
GhoulGhouls are vile undead creatures that feast on flesh.
UndeadOnce living, these creatures were infused after death with void energy and soul-corrupting unholy magic. When reduced to 0 Hit Points, an undead creature is destroyed. Undead creatures are damaged by vitality energy and are healed by void energy, and don't benefit from healing vitality effects.
UnholyEffects with the unholy trait are tied to powerful magical forces of cruelty and sin. They often have stronger effects on holy creatures. Creatures with this trait are strongly devoted to unholy causes, and often have weakness to holy. If a creature with weakness to unholy uses an unholy item or effect, it takes damage from its weakness.