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AyavahCreature 11


UniqueMediumHumanoidNephilim
Source Pathfinder #219: Lord of the Trinity Star
Perception +24 (darkvision)
Languages Chthonian, Common, Varisian
Skills Lore +19, Athletics +15, Crafting +23, Deception +22, Diplomacy +22, Occultism +19, Religion +22, Society +21
Str +0, Dex +3, Con +1, Int +4, Wis +3, Cha +5

AC 29; Fort +17; Reflex +21; Will +21; +1 status to saves against spells and magic effects
HP 195
Speed 25 feet
Resistances Cold 5

Dagger One Action +19 (+15, +11) to hit (agile, finesse, magical, versatile s) 2d4+4 Piercing
Dagger One Action +19 (+15, +11) to hit (agile, magical, thrown 10, versatile s) 2d4+4 Piercing

+1 Status to All Saves vs. MagicBloodline Focus

When Ayavah Refocuses, she completely fills her focus pool.

Corruption of Sin

When Ayavah casts a bloodline spell using a Focus Point or one of the following spells: blister, disintegrate, divine wrath, enlarge, fear, or slow, she can choose to either give a target a –1 status penalty to AC for 1 round or gain a +2 status bonus to Intimidation checks for 1 round.

Legendary Sculptor

Ayavah makes Crafting checks associated with sculpture at legendary proficiency. If she rolls a failure on a Crafting check involving sculpture, she gets a success instead.

Reach Spell One Action (concentrate, spellshape)

If the next action Ayavah takes is to Cast a Spell that has a range, increase that spell's range by 30 feet.


Divine Spontaneous Spells (DC 30, +22 to hit)

Cantrips (6th Level): Caustic Blast, Divine Lance, Guidance, Message, Read Aura
1st Level (4 slots): Command, Fear, Heal, Sanctuary
2nd Level (4 slots): Clear Mind, Create Food, Enlarge, Sound Body, Spiritual Armament, Status
3rd Level (4 slots): Crisis of Faith, Dream Message, Safe Passage, Slow
4th Level (4 slots): Divine Wrath, Fly
5th Level (4 slots): Banishment, Blister, Spiritual Guardian, Truespeech
6th Level (3 slots): Disintegrate, Field of Life, Zealous Conviction

Divine Innate Spells (DC 30, +22 to hit)

2nd Level: Invisibility, Shatter

Sorcerer Bloodline Spells (DC 30, +22 to hit)

1st Level: Glutton's Jaws
3rd Level: Swamp of Sloth
5th Level: Chthonian Wrath



Traits

Unique

A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.

Humanoid

Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.

Nephilim

A creature with this trait has the nephilim versatile heritage. Nephilim are planar scions descended from immortal beings from other planes. An ability with this trait can be used or selected only by nephilim.