Warping PullSpell 2
Source Pathfinder Lost Omens Shining Kingdoms
Traditions Arcane
Cast

Range 30 feet
Target 1 willing creature that would take damage from the triggering effect
Trigger An effect would deal damage to an ally within range.
You get an ally out of danger with a teleporting pull. You teleport the target to an unoccupied square up to 10 feet closer to you. The target gains resistance 5 to all damage against the triggering effect.
Heightened (+2) The resistance increases by 5.
Spell Effect: Warping Pull
Traits
Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.
ConcentrateAn action with this trait requires a degree of mental concentration and discipline.
ManipulateYou must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.
TeleportationTeleportation effects allow you to instantaneously move from one point in space to another. Teleportation does not usually trigger reactions based on movement.