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Sudden TranspositionSpell 8


UncommonConcentrateManipulateTeleportation
Source Pathfinder Lost Omens Shining Kingdoms
Traditions Arcane, Occult
Cast Two Actions
Area 60-foot emanation
Target up to 2 creatures
Saving Throw Fortitude

You wrench the targets off their feet, forcefully teleporting them within the area. The creatures must each be able to fit in their new space, and their positions must be unoccupied, entirely within the area, and in your line of sight. Each target attempts a Fortitude save.


Critical Success The target can teleport if it wants, but it chooses the destination within the area.

Success The target is unaffected.

Failure You teleport the target and choose its destination; the target takes 10d10 bludgeoning damage.

Critical Failure You teleport the target and choose its destination; the target takes 20d10 bludgeoning damage and is knocked Prone.


Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Concentrate

An action with this trait requires a degree of mental concentration and discipline.

Manipulate

You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.

Teleportation

Teleportation effects allow you to instantaneously move from one point in space to another. Teleportation does not usually trigger reactions based on movement.