UnaasiCreature 11
Source Pathfinder #202: Severed at the Root
Perception +21 (low light vision)
Languages Common, Draconic, Fey, Wildsong
Skills Lore +21, Acrobatics +18, Arcana +21, Deception +24, Diplomacy +24, Intimidation +24, Nature +21, Occultism +21, Performance +22, Society +21, Stealth +18, Survival +21
Str +0, Dex +3, Con +1, Int +4, Wis +4, Cha +5
AC 28; Fort +18; Reflex +20; Will +23;
HP 160
Speed 25 feet
Weaknesses Fire 8
Resistances Mental 8
Fighting Fan
+22 (+18, +14) to hit (agile, backstabber, deadly d6, finesse) 2d4+6 SlashingEnergy Surge
+22 (+17, +12) to hit 4d6+6 FireGhoran Memories
Unaasi can Recall Knowledge on any subject with a +21 modifier.
DeliciousGhorans were originally created to be scrumptious food. A ghoran takes an additional 5 damage from jaws Strikes, fangs Strikes, or other similar Strikes with a creature's mouth. When a ghoran is Grabbed or Restrained by a creature's jaws, fangs, or mouth, the DC to Escape is increased by 2.
Explosive End (primal, wood)When Unaasi dies, the planar portal inside them collapses, causing them to explode in a burst of scouring energy that deals 11d6 fire damage to all creatures in their luminant aura (DC 32 reflex save). Their body is completely consumed, leaving behind only their gear.
Luminant Aura (aura, light)20 feet. The volatile planar energy coursing through a woodblessed's veins fills the area with dim light.
Reactive Flare
Trigger Unaasi is damaged by a creature within their reach
Effect Unaasi temporarily loses control of the planar energy within them. Both they and the triggering creature take 6d6 fire damage (DC 30 reflex save).
Scouring Surge
(fire, primal)Unaasi unleashes the planar energy coursing through their body for a split-second, dealing 11d6 fire damage (DC 30 reflex save) to all creatures in their luminant aura. They can't use Scouring Surge again for 1d4 rounds.
Signature SpellsUnaasi can heighten the following spells freely: Charm, Force Barrage, Resist Energy, Rip the Spirit, Soothe.
Steady SpellcastingUnaasi is a confident spellcaster and doesn't easily lose their focus. If a reaction would disrupt their spellcasting action, Unaasi attempts a DC 15 flat. If they succeed, their action isn't disrupted.
Tap Planar Gate
(concentrate, primal)Unaasi taps into the planar energy surging through them, using this energy to empower themself or their next attack.
- If their next action is to Stride, Unaasi is launched off the ground and propelled forward. During this Stride, they have a fly Speed equal to their Speed. If they don't end their movement on a solid surface that can support their weight, they fall.
- If their next action is to make a melee or ranged Strike, that Strike deals an additional 3d6 fire damage.
- If their next action is to Cast a Spell, the range of that spell increases by 30 feet, and the area of that spell increases by 10 feet.
Occult Spontaneous Spells (DC 32, +24 to hit)
Cantrips (6th Level): Daze, Detect Magic, Figment, Read Aura
1st Level (3 slots): Charm, Force Barrage, Soothe, Sure Strike
2nd Level (3 slots): Darkvision, Invisibility, Resist Energy, Translate
3rd Level (3 slots): Haste, Slow
4th Level (3 slots): Containment, Telepathy
5th Level (3 slots): Mirror Malefactors, Repelling Pulse, Rip the Spirit
6th Level (2 slots): Dominate
Cantrips (6th Level): Tangle Vine, Timber
1st Level: Cleanse Cuisine, Detect Poison, Protector Tree
2nd Level: Entangling Flora, Oaken Resilience
Cantrips (6th Level): Courageous Anthem, Dirge of Doom
1st Level: Counter Performance
Rituals
Traits
A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.
GhoranAn intelligent plant ancestry that maintain long lives by rejuvenating themselves from seeds.
HumanoidHumanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.
PlantVegetable creatures have the plant trait. They are distinct from normal plants. Magical effects with this trait manipulate or conjure plants or plant matter in some way. Those that manipulate plants have no effect in an area with no plants.