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Ryhasphinea ArudoraCreature 13


UniqueLargeUndeadUnholy
Source Pathfinder Adventure Path: Bastion of Blasphemies
Perception +25 (darkvision)
Languages Common, Daemonic, Necril
Skills Acrobatics +23, Athletics +25, Crafting +23, Deception +24, Intimidation +26, Religion +27, Society +23
Str +8, Dex +4, Con +5, Int +4, Wis +8, Cha +5

AC 33; Fort +24; Reflex +21; Will +27;
HP 285 (void healing)
Speed 0 feet (fly 40 feet)
Immunities bleed, death effects, disease, paralyzed, poison, unconscious
Weaknesses Vitality 15

Scything Blade One Action +27 (+22, +17) to hit (deadly d10, magical, reach 10, trip, unholy) 3d10+14 Slashing

Religious Disgust

A character who openly wears religious iconography or the religious symbol of either Pharasma or Shelyn gains a +2 status bonus to their AC for attacks from Ryhasphinea. If a PC attempts to [/act demoralize] Ryhasphinea by invoking either deity, they can attempt to Demoralize with a Religion check instead of an Intimidation check. If she becomes frightened by this attempt, she also becomes Slowed 1 as long as she remains frightened out of disgust.

Share Blessings (disease, divine, unholy)

When Ryhasphinea is destroyed, she explodes in a blast of infectious rot. All creatures in a 10-foot emanation are exposed to soulphage.

Void Healing

A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.

Feed the Dead Two Actions (divine, unholy)

Frequency once per minute

Requirements Ryhasphinea is adjacent to an undead creature


Effect Ryhasphinea siphons void energy into the undead creature, granting it 30 temporary Hit Points and making it Quickened for 3 rounds. The undead creature's temporary Hit Points last as long as it remains quickened, and it can use the extra action only to Stride or Strike.

Soulphage (disease, divine, unholy, virulent)

Saving Throw DC 33 fortitude

Stage 1 carrier (1 day)

Stage 2 3d8 void damage and Drained 1 (1 day)

Stage 3 4d8 void damage, drained 1, and Enfeebled 2 (1 day)

Stage 4 4d8 void damage, drained 1, enfeebled 2, and Clumsy 3 (1 day)

Stage 5 4d8 void damage, Drained 2, Enfeebled 3, clumsy 3, and Doomed 3

Stage 6 dead. A creature that dies while infected with soulphage rises as a Actor.War Wraith

Visceral Reap Two Actions

Ryhasphinea makes a scything blade Strike and compares the attack roll result to the AC of up to two foes, each of whom must be within her melee reach. Roll damage only once, and apply it to each creature hit. The first creature damaged by Visceral Reap also takes 1d6 persistent,bleed damage. Reap counts as two attacks for Ryhasphinea's multiple attack penalty.


Divine Prepared Spells (DC 33, +25 to hit)

Cantrips (7th Level): Divine Lance, Message, Read Aura, Shield, Void Warp
1st Level: Command, Enfeeble, Fear, Harm, Sanctuary
2nd Level: Blood Vendetta, Resist Energy
3rd Level: Crisis of Faith, Vampiric Feast
4th Level: Divine Wrath
5th Level: Invoke Spirits, Shadow Blast
6th Level: Spirit Blast, Vampiric Exsanguination
7th Level: Eclipse Burst

Divine Innate Spells (DC 33, +25 to hit)

1st Level: Harm
2nd Level: Sudden Blight
3rd Level: Bind Undead


Rituals

Consecrate



Traits

Unique

A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.

Undead

Once living, these creatures were infused after death with void energy and soul-corrupting unholy magic. When reduced to 0 Hit Points, an undead creature is destroyed. Undead creatures are damaged by vitality energy and are healed by void energy, and don't benefit from healing vitality effects.

Unholy

Effects with the unholy trait are tied to powerful magical forces of cruelty and sin. They often have stronger effects on holy creatures. Creatures with this trait are strongly devoted to unholy causes, and often have weakness to holy. If a creature with weakness to unholy uses an unholy item or effect, it takes damage from its weakness.