🔍 
Home Ancestries Backgrounds Bestiary Classes Conditions Deities Equipment Feats Spells

School of Thassilonian Rune Magic Feature 1


RareWizard

This curriculum, taught at a few select academies in New Thassilon, can be learned only by wizards with the runelord class archetype. You have begun to study one of the seven runes of sin, granting you great power but at the cost of anathematic magic. All runelords gain the below curriculum and school spells.

In addition, you must choose one of the seven sins to specialize in. You add your sin's spells and initial school spells to your curriculum. The addictive nature of sin magic prevents you from using magic in ways aligned with other sins, represented by that sin's anathema. Casting a sin spell never invokes the anathema of its school of sin.

Unlike other wizards, some of your curriculum spells may be spells that don't typically appear on the arcane spell list (marked with an asterisk). You still cast these spells as arcane spells, the unifying knowledge of sin bridging the gap between disparate magics.

Curriculum

Advanced School Spell Personal Runewell



Traits

Rare

This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.

Wizard

This indicates abilities from the wizard class.