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Ranger


Hit Points

At first level and every level thereafter, you increase your maximum hit points by 10 plus your constitution modifier.

Key Ability

At first level, you increase one of these ability scores by 2. Some of these options might be tied to subclasses (such as the rogue’s rackets).
Key Ability: Dexterity or Strength

Initial Proficiencies


Saves

Expert in Perception
Expert in Reflex Saves
Trained in Will Saves
Expert in Fortitude Saves

Weapons

Trained in unarmed attacks
Trained in simple weapons
Trained in martial weapons
Trained in Ranger class DC

Armor

Trained in unarmored, light, and medium armor
Untrained in heavy armor

Skills

Trained in Survival
Trained in a number of skills equal to 4 plus your intelligence modifier

Class Features


LevelFeatures
1Ancestry Feat, Class Feat, Hunter's Edge, Hunt Prey
2Class Feat, Skill Feat
3General Feat, Skill Increase, Will Expertise
4Class Feat, Skill Feat
5Ability Boost, Ancestry Feat, Skill Increase, Ranger Weapon Expertise, Trackless Journey
6Class Feat, Skill Feat
7General Feat, Skill Increase, Natural Reflexes, Weapon Specialization, Perception Mastery
8Class Feat, Skill Feat
9Ancestry Feat, Skill Increase, Nature's Edge, Ranger Expertise
10Ability Boost, Class Feat, Skill Feat
11General Feat, Skill Increase, Unimpeded Journey, Warden's Endurance, Medium Armor Expertise
12Class Feat, Skill Feat
13Ancestry Feat, Skill Increase, Weapon Mastery
14Class Feat, Skill Feat
15Ability Boost, General Feat, Skill Increase, Greater Natural Reflexes, Perception Legend, Greater Weapon Specialization
16Class Feat, Skill Feat
17Ancestry Feat, Skill Increase, Masterful Hunter
18Class Feat, Skill Feat
19General Feat, Skill Increase, Medium Armor Mastery, Swift Prey
20Ability Boost, Class Feat, Skill Feat

Hunter's Edge Feature 1


Ranger​

You have trained to become a skilled hunter and tracker, gaining an extra benefit when you Hunt Prey depending on the focus of your training. Choose a hunter's edge.


Hunt Prey Feature 1


Ranger​

When you focus your attention on a single foe, you become unstoppable in your pursuit. You gain the Hunt Prey action.


Will Expertise Feature 3


Alchemist​Kineticist​Ranger​

Your mental defenses grow stronger. Your proficiency rank for Will saves increases to expert.


Ranger Weapon Expertise Feature 5


Ranger​

You gain every advantage from your weapons. Your proficiency rank for martial weapons, simple weapons, and unarmed attacks increases to expert. You gain access to the critical specialization effects of all such weapons and unarmed attacks when attacking your hunted prey.


Trackless Journey Feature 5


Ranger​

When you move through natural terrains, you are hard to track. You always gain the benefits of the Cover Tracks action in such terrains, without moving at half your Speed.


Natural Reflexes Feature 7


Ranger​

You've honed your reflexes dodging falling trees and pounding hail. Your proficiency rank for Reflex saves increases to master. When you roll a success on a Reflex save, you get a critical success instead.


Weapon Specialization Feature 7


Alchemist​Animist​Bard​Champion​Cleric​Commander​Druid​Fighter​Gunslinger​Inventor​Investigator​Kineticist​Necromancer​Ranger​Rogue​Sorcerer​Summoner​Swashbuckler​Witch​Wizard​

You've learned how to inflict greater injuries with the weapons you know best. You deal an additional 2 damage with weapons and unarmed attacks in which you are an expert. This damage increases to 3 if you're a master, and 4 if you're legendary.


Perception Mastery Feature 7


Barbarian​Bard​Commander​Exemplar​Gunslinger​Investigator​Ranger​Rogue​Swashbuckler​Thaumaturge​

Barbarian Your instinct heightens each of your senses further. Your proficiency rank for Perception increases to master.

Bard, Gunslinger, Rogue You've developed keen awareness and attention to detail. Your proficiency rank for Perception increases to master.

Commander You've developed the ability to see a scenario from every side. Your proficiency rank for Perception increases to master.

Exemplar Through your adventures, you've developed keen awareness and attention to detail, the better to watch over your wards and keep an eye out for monsters and other threats. Your proficiency rank for Perception increases to master.

Investigator, Swashbuckler, Thaumaturge Through your adventures, you've developed keen awareness and attention to detail. Your proficiency rank for Perception increases to master.

Ranger You have highly developed acuity and attention to detail. Your proficiency rank for Perception increases to master.


Nature's Edge Feature 9


Ranger​

You always find the weak points in your foes' defenses when they're on unfavorable terrain. Enemies are Off-Guard to you if they're in difficult terrain.


Ranger Expertise Feature 9


Ranger​

You've gained techniques that improve your cunning and skill. Your proficiency rank for your ranger DC increases to expert. If you have warden spells, your proficiency rank for spell attacks and spell DCs increases to expert.


Unimpeded Journey Feature 11


Ranger​

You move quickly through obstacles, whether they're tumbled stone or tangled undergrowth. You can ignore the effects of difficult terrain. As normal for ignoring difficult terrain, this also lets you treat the hindrances of greater difficult terrain as those of difficult terrain.


Warden's Endurance Feature 11


Ranger​

You shake off a grizzly's grab or a poison's ill effects with equal ease. Your proficiency rank for Fortitude saves increases to master. When you roll a success on a Fortitude save, you get a critical success instead.


Medium Armor Expertise Feature 11


Alchemist​Barbarian​Druid​Gunslinger​Inventor​Magus​Ranger​Runesmith​Thaumaturge​

You've learned to defend yourself better against attacks. Your proficiency ranks for light armor, medium armor, and unarmored defense increase to expert.

Inventor If you have a medium or heavy armor innovation, you gain access to the critical specialization effect with your armor innovation.


Weapon Mastery Feature 13


Barbarian​Commander​Guardian​Magus​Runesmith​Thaumaturge​

Barbarian Your rage makes you even more effective with the weapons you wield. Your proficiency ranks for simple weapons, martial weapons, and unarmed attacks increase to master.

Commander You've drilled extensively in your weapons. Your proficiency ranks for unarmed attacks, simple weapons, and martial weapons increase to master.

Guardian Your hours of battlefield experience grant you greater prowess. Your proficiency ranks for simple weapons, martial weapons, and unarmed attacks increase to master.

Magus, Runesmith, Thaumaturge You fully understand your weapons. Your proficiency ranks for simple weapons, martial weapons, and unarmed attacks increase to master.


Greater Natural Reflexes Feature 15


Ranger​

You avoid explosions with reflexes a cat would envy. Your proficiency rank for Reflex saves increases to legendary. When you roll a critical failure on a Reflex save, you get a failure instead. When you fail a Reflex save against an effect that deals damage, you halve the damage you take.


Perception Legend Feature 13


Gunslinger​Ranger​Rogue​

You notice the almost imperceptible. Your proficiency rank for Perception increases to legendary.


Greater Weapon Specialization Feature 15


Champion​Commander​Fighter​Gunslinger​Inventor​Investigator​Magus​Monk​Ranger​Rogue​Swashbuckler​Thaumaturge​

Your damage from weapon specialization increases to 4 with weapons and unarmed attacks in which you're an expert, 6 if you're a master, and 8 if you're legendary.


Masterful Hunter Feature 17


Ranger​

You have honed your abilities as a hunter to incredible levels. Your proficiency rank for your ranger class DC increases to master. If you have warden spells, your proficiency rank for spell attacks and spell DCs increases to master. When using a ranged weapon that you have master proficiency in, you can ignore the penalty if attacking your hunted prey within the weapon's second and third range increments.

If you have master proficiency in Perception, you gain a +4 circumstance bonus to Perception checks when you Seek your prey, and if you have master proficiency in Survival, you gain a +4 circumstance bonus to Survival checks when you Track your prey. You also gain an additional benefit depending on your hunter's edge.

Flurry: You can blend your weapon mastery with skillful targeting to make a series of precise attacks. If you have master proficiency with your weapon, your multiple attack penalty for attacks against your hunted prey is –2 (–1 with an agile weapon) on your second attack of the turn, and –4 (–2 with an agile weapon) on your third and subsequent attacks of the turn.

Outwit: Your mastery of skills allows you to overwhelm your prey. If you have master proficiency in Deception, Intimidation, Stealth, or the skill you use to Recall Knowledge about your prey, increase the circumstance bonus against the prey with that skill from +2 to +4. If you have master proficiency with your armor, increase the circumstance bonus to AC against the prey from +1 to +2.

Precision: Your weapon mastery allows you to hit your prey's vital areas multiple times. The second time in a round you hit your hunted prey, you also deal 1d8 precision damage. At 19th level, your second hit in a round against your hunted prey deals 2d8 precision damage, and your third hit in a round against your hunted prey deals 1d8 precision damage.


Medium Armor Mastery Feature 17


Alchemist​Gunslinger​Inventor​Magus​Ranger​Runesmith​Thaumaturge​

Your skill with light and medium armor improves, increasing your ability to avoid blows. Your proficiency ranks for light and medium armor, as well as for unarmored defense, increase to master.


Swift Prey Feature 19


Ranger​

You size up your prey with a glance. You can use Hunt Prey as a free action if it's your first action of your turn.