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Weapon Specialization Feature 7


AlchemistAnimistBardChampionClericCommanderDruidFighterGunslingerInventorInvestigatorKineticistNecromancerRangerRogueSorcererSummonerSwashbucklerWitchWizard

You've learned how to inflict greater injuries with the weapons you know best. You deal an additional 2 damage with weapons and unarmed attacks in which you are an expert. This damage increases to 3 if you're a master, and 4 if you're legendary.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Alchemist

This indicates abilities from the alchemist class.

Animist

This indicates abilities from the animist class.

Bard

This indicates abilities from the bard class.

Champion

This indicates abilities from the champion class.

Cleric

This indicates abilities from the cleric class.

Commander

This trait indicates abilities from the commander class.

Druid

This indicates abilities from the druid class.

Fighter

This indicates abilities from the fighter class.

Gunslinger

This indicates abilities from the gunslinger class.

Inventor

This indicates abilities from the inventor class.

Investigator

This indicates abilities from the investigator class.

Kineticist

This indicates abilities from the kineticist class.

Necromancer

This indicates abilities from the necromancer class.

Ranger

This indicates abilities from the ranger class.

Rogue

This indicates abilities from the rogue class.

Sorcerer

This indicates abilities from the sorcerer class.

Summoner

This indicates abilities from the Summoner class.

Swashbuckler

This indicates abilities from the Swashbuckler class.

Witch

This indicates abilities from the witch class.

Wizard

This indicates abilities from the wizard class.