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Unravel ExistenceSpell 5


ConcentrateDeathForceManipulate
Source Pathfinder Impossible Magic
Traditions Arcane, Divine
Cast Three Actions
Area 20-foot burst
Range 120 feet
Duration 1 minute
Saving Throw basic Fortitude

You disturb a section of reality itself, tearing creatures apart at a fundamental level using your current plane of existence as fuel. When you Cast this Spell and the first time you Sustain it on subsequent rounds, each creature in the area takes 5d10 force damage with a basic Fortitude save. On a failed save, a creature that isn't a native inhabitant of the plane also takes floor((@item.rank -3)/2)d10 persistent,force damage and becomes Off-Guard until it recovers from this persistent damage. A target reduced to 0 Hit Points by either damage scatters into fine dust; its gear remains.


Heightened (+2) The initial and persistent force damage increases by 1d10.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Concentrate

An action with this trait requires a degree of mental concentration and discipline.

Death

An effect with the death trait kills you immediately if it reduces you to 0 HP. Some death effects can bring you closer to death or slay you outright without reducing you to 0 HP.

Force

Effects with this trait deal force damage or create objects made of pure magical force.

Manipulate

You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.