🔍 
Home Ancestries Backgrounds Bestiary Classes Conditions Deities Equipment Feats Spells

Time PocketSpell 3


ConcentrateManipulate
Source Pathfinder Dark Archive (Remastered)
Traditions Arcane, Occult
Cast 1 minute
Range touch
Target one item of 1 Bulk or less that a willing creature is holding
Duration until your next daily preparations

You fling the target item forward in time and link it to the future of the creature holding it. The item disappears. When the spell ends, the item reappears with the creature that was holding it when you Cast the Spell. If the creature has enough hands free to hold the item, it appears in their hands. Otherwise, it falls to the ground in the creature's space.

You can Dismiss the spell, and it automatically ends if you're reduced to 0 Hit Points or cast time pocket again.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Concentrate

An action with this trait requires a degree of mental concentration and discipline.

Manipulate

You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.