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StupefySpell 2


ConcentrateManipulateMental
Source Pathfinder Player Core
Traditions Arcane, Occult
Cast Two Actions
Range 30 feet
Target 1 creature
Duration varies
Saving Throw Will

You dull the target's mind, depending on its Will save.


Critical Success The target is unaffected.

Success The target is Stupefied 1 until the start of your next turn.

Failure The target is Stupefied 2 for 1 minute.

Critical Failure The target is Stupefied 3 for 1 minute.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Concentrate

An action with this trait requires a degree of mental concentration and discipline.

Manipulate

You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.

Mental

A mental effect can alter the target's mind. It has no effect on an object or a mindless creature.