RebloodedSpell 3
Source Pathfinder Impossible Magic
Traditions Divine, Occult
Cast

Range 30 feet
Target 1 undead creature
Duration 1 minute
Saving Throw Fortitude
Your enemy's heart has been stopped, but you cause it to start pumping blood once again. The unfamiliar sensation is enough to throw the creature off-kilter, while the blood itself damages the flesh of the undead. The target attempts a Fortitude save.
Critical Success The creature is unaffected.
Success The creature takes 1d6 persistent,acid damage.
Failure The creature is Clumsy 1 for 1 minute and takes 2d6 persistent,acid damage.
Critical Failure The creature is Clumsy 2 for 1 minute and takes 3d6 persistent,acid damage.
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
AcidEffects with this trait deal acid damage. Creatures with this trait have a magical connection to acid.
ConcentrateAn action with this trait requires a degree of mental concentration and discipline.
ManipulateYou must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.