Rapid AdaptationSpell 2
Source Pathfinder Secrets of Magic
Traditions Primal
Cast

Range touch
Target your companion or eidolon
Duration 1 hour
You flood the target with energy from the terrain around it, compressing centuries of evolution into a single moment. The target gains one of the following natural adaptations based on the surrounding environment.
- Aquatic The target gains a swim Speed equal to its land Speed. If it already had a swim Speed, it gains a +10-foot status bonus to its swim Speed.
- Arctic The target isn't affected by severe or extreme cold, and when it rolls a success on an Acrobatics check to Balance on ice and snow, it gets a critical success instead.
- Desert The target isn't affected by severe or extreme heat, and when it rolls a success on an Acrobatics check to Balance on sand, it gets a critical success instead.
- Forest The target gains scent as an imprecise sense with a range of 30 feet.
- Mountain The target isn't Off-Guard when Climbing, and when it rolls a success on an Acrobatics check to Balance on rubble, it gets a critical success instead.
- Plains The target gains a +10-foot status bonus to its land Speed.
- Underground The target gains darkvision.
Spell Effect: Rapid Adaptation
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
ConcentrateAn action with this trait requires a degree of mental concentration and discipline.
ManipulateYou must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.