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Psychic OutburstSpell 5


ConcentrateManipulateMental
Source Pathfinder Impossible Magic
Traditions Occult
Cast 2 to 2 rounds
Area 20-foot emanation
Saving Throw basic Will

Psychic energy filters through your mind and explodes outward, dealing mental damage to creatures in the area with a basic Will save. The number of actions you spend when Casting this Spell determines the damage and other parameters.

2 The spell deals 6d10 mental damage.

3The spell deals 6d10 mental damage. Creatures that fail their save are pushed 10 feet away from you (or 20 feet on a critical failure).

Two Rounds If you spend 3 actions Casting the Spell, you can avoid finishing the spell and spend another 2 actions on your next turn to empower the spell even further. You can take other actions before finishing this spell, but the spell is lost if you Cast another Spell in between. The area increases to a 40-foot emanation, deals 8d10 mental damage, and targets only enemies. Creatures that fail their save are pushed 10 feet away from you (20 feet on a critical failure).


Heightened (+1) The damage increases by 1d10.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Concentrate

An action with this trait requires a degree of mental concentration and discipline.

Manipulate

You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.

Mental

A mental effect can alter the target's mind. It has no effect on an object or a mindless creature.