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Infinitesimal Collapse FieldSpell 7


AuraConcentrateManipulate
Source Pathfinder Impossible Magic
Traditions Arcane, Occult
Cast Three Actions
Area 30-foot emanation
Duration 1 minute
Saving Throw Fortitude

As your enemies attempt to approach you, you create a field around yourself that warps and stretches space and time. The first time an enemy enters or starts their turn in the emanation, they must attempt a Fortitude save. If a target affected by the spell leaves the spell's area and later re-enters it, the spell's effects resume based on their previous saving throw.


Critical Success The target is unaffected.

Success The target is Encumbered while in the area of the spell.

Failure The target is encumbered and Slowed 1 while in the area of the spell.

Critical Failure The target is Encumbered, Slowed 1, and cannot take reactions while in the area of the spell.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Aura

An aura is an emanation that continually ebbs out from you, affecting creatures within a certain radius. Aura can also refer to the magical signature of an item.

Concentrate

An action with this trait requires a degree of mental concentration and discipline.

Manipulate

You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.