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HeroismSpell 3


ConcentrateManipulateMental
Source Pathfinder Player Core
Traditions Divine, Occult
Cast Two Actions
Range touch
Target 1 creature
Duration 10 minutes

You unlock the target's inner heroism, granting it a +1 status bonus to attack rolls, Perception checks, saving throws, and skill checks.


Heightened (6th) The status bonus increases to +2.

Heightened (9th) The status bonus increases to +3.

Spell Effect: Heroism


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Concentrate

An action with this trait requires a degree of mental concentration and discipline.

Manipulate

You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.

Mental

A mental effect can alter the target's mind. It has no effect on an object or a mindless creature.