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Glacial CausewaySpell 2


ColdConcentrateManipulate
Source Pathfinder Impossible Magic
Traditions Arcane, Primal
Cast Two Actions
Area 120-foot line
Duration 1 minute

You create a path of ice that begins beneath your feet and extends up to 120 feet in a straight line, starting from you. When you end your turn on the path, you gain the Quickened condition until the end of your next turn and can use the extra action only to Stride. Other creatures treat the path as difficult terrain.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Cold

Effects with this trait deal cold damage. Creatures with this trait have a connection to magical cold.

Concentrate

An action with this trait requires a degree of mental concentration and discipline.

Manipulate

You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.