🔍 
Home Ancestries Backgrounds Bestiary Classes Conditions Deities Equipment Feats Spells

Freezing TouchSpell 4


ColdConcentrateManipulate
Source Pathfinder Impossible Magic
Traditions Arcane, Primal
Cast Two Actions
Range touch
Target 1 creature
Saving Throw Fortitude

You channel the might and cold of a blizzard into a single touch that freezes the target in place. The target takes 5d4 persistent cold damage and must attempt a Fortitude save.


Critical Success The target is unaffected.

Success The target takes half the persistent cold damage.

Failure The target takes the full persistent cold damage and is Immobilized for 1 minute or until it Escapes. Once per round, if the target uses or is affected by an effect with the fire trait, it can attempt to Escape as a free action or immediately roll a flat check to end the persistent cold damage (this counts as having an appropriate type of help, reducing the DC of the flat check to 10).

Critical Failure As a failure, but double the persistent cold damage, and the creature is Off-Guard for as long as it's immobilized.


Heightened (+1) The persistent damage increases by 1d4.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Cold

Effects with this trait deal cold damage. Creatures with this trait have a connection to magical cold.

Concentrate

An action with this trait requires a degree of mental concentration and discipline.

Manipulate

You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.