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Feral ShadesSpell 2


ConcentrateManipulateVoid
Source Pathfinder Impossible Magic
Traditions Primal, Occult
Cast Two Actions
Area 30-foot cone
Saving Throw basic Fortitude

A wave of gray mist formed of energy from the Void spills out from your outstretched hand, briefly taking the shape of a pack of predatory animals that set viciously on your foes. You deal 2d4 slashing damage and 2d4 void damage to creatures in the area, with a basic Fortitude save. The shades set upon the vulnerable with greater ferocity: Prone creatures or those taking persistent bleed damage take a –2 status penalty to the save.


Heightened (+1) The slashing damage and the void damage each increase by 1d4.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Concentrate

An action with this trait requires a degree of mental concentration and discipline.

Manipulate

You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.

Void

Effects with this trait heal undead creatures with void energy, deal void damage to living creatures, or manipulate void energy.