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Ember DoppelgängerSpell 5


Concentrate​Fire​Manipulate​
Source Pathfinder Impossible Magic
Traditions Arcane, Primal
Cast Two Actions
Area 10-foot burst
Range 30 feet
Duration 1 minute
Saving Throw basic Reflex

Sending forth swirls of fire and smoke, you summon a magical glowing being in an unoccupied space that resembles your form, though not your features. This duplicate is a creature created from the ashes of battle and glowing embers, dressed in a cloak of smoke. It has AC 10; 50 Hit Points; is immune to critical hits, precision damage, and the Immobilized, Prone, and Restrained conditions; and has weakness 10 to cold and water. This creature doesn't provide or benefit from flanking and automatically fails all skill checks and saving throws, and all skill checks attempted against it automatically succeed. When you Cast the Spell and the first time you Sustain it each turn on subsequent rounds, the duplicate Strides up to 30 feet and launches a blast of fire in a 10-foot burst up to 30 feet away. Each creature in the burst takes 6d6 fire damage with a basic Reflex saving throw, using your spell DC.


Heightened (+1) The duplicate has an additional 10 Hit Points, and the damage increases by 1d6.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Concentrate

An action with this trait requires a degree of mental concentration and discipline.

Fire

Effects with the fire trait deal fire damage, or either conjure or manipulate fire. Those that manipulate fire have no effect in an area without fire. Creatures with this trait consist primarily of fire or have a connection to magical fire.

Manipulate

You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.