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Consecrate FleshSpell 3


UncommonConcentrateHolyManipulate
Source Pathfinder Lost Omens Knights of Lastwall
Traditions Divine
Cast Two Actions
Target self
Duration 1 minute

Through the strength of your faith, your body becomes infused with holy energy. You have weakness 5 to unholy. Any creature that touches or damages you with an unarmed attack or non-reach melee weapon takes 1d6 spirit damage. Your unarmed attacks deal an additional 1 spirit damage. Your healing spells that restore Hit Points restore an additional (max(1,floor(@item.rank/3)))d4 healing Hit Points when you initially cast them; as normal, if your healing spell restores Hit Points more than once, grants fast healing, or the like, the additional Hit Points still only apply once.

Spell Effect: Consecrate Flesh


Heightened (+3) Creatures touching you take 1d6 additional spirit damage, your unarmed Strikes deal 1 additional spirit damage, your healing spells restore 1d4 more additional Hit Points, and your weakness to unholy increases by 5.


Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Concentrate

An action with this trait requires a degree of mental concentration and discipline.

Holy

Effects with the holy trait are tied to powerful magical forces of benevolence and virtue. They often have stronger effects on unholy creatures. Creatures with this trait are strongly devoted to holy causes and often have weakness to unholy. If a creature with weakness to holy uses a holy item or effect, it takes damage from its weakness.

Manipulate

You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.