Coiling DanceSpell 2
Source Pathfinder Lost Omens Rival Academies
Traditions Divine, Occult
Cast

Area 30-foot emanation
Duration 1 minute
You perform a dance that seeks to pass on the knowledge and wisdom of a naga. Your allies in the area are filled with sacred energy, making their spells and attacks holy. Creatures or effects that would be unholy don't gain this benefit
Spell Effect: Coiling Dance
When you cast or Sustain this spell, you can choose an ally in the area that's Grabbed, Immobilized, or Restrained. They can immediately use a reaction to Escape; they can use your Occultism or Religion modifier for the check instead of their unarmed attack, Acrobatics, or Athletics modifier if that would be better.
Traits
This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.
ConcentrateAn action with this trait requires a degree of mental concentration and discipline.
HolyEffects with the holy trait are tied to powerful magical forces of benevolence and virtue. They often have stronger effects on unholy creatures. Creatures with this trait are strongly devoted to holy causes and often have weakness to unholy. If a creature with weakness to holy uses a holy item or effect, it takes damage from its weakness.
ManipulateYou must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.