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Blister BombSpell 3


ConcentrateDiseaseManipulate
Source Pathfinder Battlecry!
Traditions Arcane, Primal
Cast Two Actions
Area 5-foot burst
Range 100 feet
Saving Throw Fortitude

You launch a small bomb enchanted with a fast-acting skin disease at your foes, causing their skin to break out in horrible bleeding sores. All creatures in the area of the burst must attempt a Fortitude save.


Critical Success The creature is unaffected and is immune to blister pox for 1 week.

Success The creature is Sickened 2.

Failure The creature is afflicted with blister pox at stage 1.

Critical Failure The creature is afflicted with blister pox at stage 2.


Blister Pox (disease) Level 5; A creature can't reduce its sickened value below 1 while it's taking persistent bleed damage from blister pox

Stage 1 sickened 2 (1 round)

Stage 2 sickened 2 and 1d6 persistent bleed damage (1 round)

Stage 3 sickened 2 and 2d6 persistent bleed damage (1 round)

Stage 4 Sickened 3 and 2d6 persistent bleed damage (1 day)


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Concentrate

An action with this trait requires a degree of mental concentration and discipline.

Disease

An effect with this trait applies one or more diseases. A disease is typically an affliction.

Manipulate

You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.