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Abyssal PlagueSpell 5


ChaoticConcentrateDiseaseEvilManipulate
Source Pathfinder Core Rulebook
Traditions Divine, Occult
Cast Two Actions
Range touch
Target 1 creature
Saving Throw Fortitude

Your touch afflicts the target with Abyssal plague, which siphons fragments of their soul away to empower the Abyss. The effect is based on the target's Fortitude save.


Critical Success The target is unaffected.

Success The target takes 2 spirit damage per spell rank, and takes a -2 status penalty to saves against Abyssal plague for 1 day or until the target contracts it, whichever comes first.

Failure The target is afflicted with Abyssal plague at stage 1.

Critical Failure The target is afflicted with Abyssal plague at stage 2.


Abyssal Plague (disease) Level 9

The target can't recover from the drained condition from Abyssal plague until the disease is cured

Stage 1 Drained 1 (1 day)

Stage 2 Drained increases by 2 (1 day).


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Concentrate

An action with this trait requires a degree of mental concentration and discipline.

Disease

An effect with this trait applies one or more diseases. A disease is typically an affliction.

Manipulate

You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.