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Aberrant FormSpell 5


ConcentrateManipulatePolymorph
Source Pathfinder Impossible Magic
Traditions Occult
Cast Two Actions
Duration 1 minute

Channeling the power of vile otherworldly entities into your body, you take a new grotesque form, allowing you to wade into the battlefield while spreading pain and terror in your wake. You transform yourself into a Large aberration. You must have enough space to expand into, or the spell is lost. When you Cast this Spell, choose chuul, gogiteth, gug, or ofalth. While in this form, you gain the aberration trait. You can Dismiss the spell.

You gain the following statistics and abilities regardless of which battle form you choose:

You also gain specific abilities based on the type of aberration you choose:

Spell Effect: Aberrant Form


Heightened (6th) Your battle form is Huge, and the reach of your attacks increases by 5 feet. You must have space to expand, or the spell is lost. You instead gain AC = 21 + your level, 26 temporary Hit Points, attack modifier +22, damage bonus +13, and Athletics +23.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Concentrate

An action with this trait requires a degree of mental concentration and discipline.

Manipulate

You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.

Polymorph

These effects completely transform the target into a new form. A target can't be under the effect of more than one polymorph at a time. If it comes under the effect of another, the second effect attempts to counteract the first. If it succeeds, it takes effect, and if it fails, the spell has no effect on that target. Any Strikes granted by a polymorph effect are magical. Unless otherwise stated, polymorph spells don't allow the target to take on the appearance of a specific individual creature. If you take on a battle form with a polymorph spell, the special statistics can be adjusted only by circumstance bonuses, status bonuses, and penalties. Unless otherwise noted, the battle form prevents you from casting spells, speaking, and using most manipulate actions that require hands. (If there's doubt about whether you can use an action, the GM decides.) Your gear is absorbed into you; the constant abilities of your gear still function, but you can't activate any items. You lose your Speeds and gain those of the battle form. If a polymorph effect causes you to increase in size, you must have space to expand into or the effect is disrupted.