🔍 
Home Ancestries Backgrounds Bestiary Classes Conditions Deities Equipment Feats Spells

Pirate StaffWeapon 12


MagicalStaffTwoHandD8
Source Pathfinder Treasure Vault (Remastered)
Damage 1d4 Bludgeoning
Type Simple
Price 2,000 gp
Weight 1 bulk

Carved of salt-stained driftwood white with the salt of the sea, a pirate staff has jewels and gold pieces embedded in the wood. A skull and crossbones sit on top. When used as a weapon, the staff is a +2 striking fearsome staff. While wielding the staff, you gain a +2 circumstance bonus to Intimidation checks to Coerce.


Activate Cast a Spell

Effect You expend a number of charges from the staff to cast a spell from its list.


Craft Requirements Supply one casting of all listed ranks of all listed spells.

Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Magical

Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.

Staff

This magic item holds spells of a particular theme and allows a spellcaster to cast additional spells by preparing the staff.

TwoHand

This weapon can be wielded with two hands. Doing so changes its weapon damage die to the indicated value. This change applies to all the weapon's damage dice, such as those from striking runes.