Lyrakien Staff (Major)Weapon 16
Source Pathfinder Treasure Vault (Remastered)
Damage 1d4 Bludgeoning
Type Simple
Price 8,600 gp
Weight 1 bulk
A crystalline sphere, swirling with constantly shifting constellations, sits atop a lyrakien staff, a silver shaft that sparkles with the gentle glow of starlight. Desnans first created the staves, inspired by the music- and freedom-loving lyrakien azatas, but these staves are popular with spellcasters of all faiths who like travel, art, or the stars. While wielding a lyrakien staff, you gain a +2 circumstance bonus on saving throws against incapacitation effects.
Activate Cast a Spell
Effect You expend a number of charges from the staff to cast a spell from its list.
- Cantrip Guidance, Summon Instrument
- 1st Concordant Choir
- 2nd Guiding Star, Sure Footing
- 3rd Dream Message, Safe Passage, Wanderer's Guide
- 4th Concordant Choir, Dream Message, Unfettered Movement, Sure Footing
- 5th Safe Passage, Summon Celestial (azatas only)
- 6th Concordant Choir, Zealous Conviction
- 7th Cosmic Form, Sure Footing
Craft Requirements Supply one casting of all listed ranks of all listed spells.
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
MagicalSomething with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
StaffThis magic item holds spells of a particular theme and allows a spellcaster to cast additional spells by preparing the staff.
TwoHandThis weapon can be wielded with two hands. Doing so changes its weapon damage die to the indicated value. This change applies to all the weapon's damage dice, such as those from striking runes.