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Horrific EffigyEquipment 15


Rare​Magical​
Source Pathfinder Battlecry!
Price 7,000 gp
Weight light

This blasphemous idol has the vague outline of a recumbent humanoid, but the more detail one perceives, the more its alien nature is revealed. The mere presence of the effigy causes disturbing dreams, and anyone who sleeps within 50 feet of the item must succeed at a DC 30 will save or awaken Fatigued.


Activate—Whispers of Leng 10 minutes (auditory, manipulate)

Frequency once per day

Effect You whisper a name and whatever details you recall about that person to the effigy, telling it everything you can about your target. The next time the target sleeps, they are subject to a Nightmare spell (DC 30). This continues every time the target sleeps until they die, you whisper a new target to the effigy, or the target gets a critical success on their save against the nightmare.


Activate—Smothering Lassitude 2 (concentrate, manipulate, visual)

Frequency once per day

Effect You brandish the effigy aloft, exposing all who see it to its bizarre visage. You and all creatures within a 120-foot emanation must attempt a DC 34 will save.

Critical Success The creature is unaffected.

Success The creature is Stupefied 1 until the start of your next turn.

Failure The creature is stupefied 1 and Stunned 1 until the start of your next turn.

Critical Failure The creature is Stupefied 2 and stunned 1 until the start of your next turn.

Traits

Rare

This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.

Magical

Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.