Vice-Chancellor Vikroti StrohCreature 18
Source Pathfinder #186: Ghost King's Rage
Perception +33 (darkvision)
Languages Chthonian, Common, Diabolic, Draconic, Kelish, Necril, Osiriani
Skills Lore +35, Arcana +35, Crafting +35, Deception +31, Diplomacy +31, Intimidation +31, Religion +35, Society +35, Stealth +31
Str +4, Dex +6, Con +5, Int +9, Wis +9, Cha +6
AC 39; Fort +27; Reflex +28; Will +36;
HP 245 (void healing, rejuvenation)
Speed 25 feet
Immunities bleed, cold, death effects, disease, paralyzed, poison, unconscious
Hand
+33 (+28, +23) to hit (finesse, magical) 6d8+8 ColdRejuvenation (arcane)
When Vikroti is destroyed, her soul immediately transfers to her Soul Cage. She can be permanently destroyed only if her soul cage is found and destroyed.
Void HealingA creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.
Cold Beyond ColdVikroti's hand Strike deals cold damage, and the target is Slowed 2. A successful DC 44 fortitude save reduces this to Slowed 1 (or negates on a critical success).
Counterspell
Trigger A creature casts a spell Vikroti has prepared
Effect Vikroti expends a prepared spell to counter the triggering creature's casting of that same spell. She loses her spell slot as if she'd cast the triggering spell. Vikroti then attempts to counteract the triggering spell.
Death's Chill (aura, cold)15 feet. Vikroti is surrounded by an unnatural chill. Creatures that enter or begin their turn within the aura take 5d10 cold damage and are Clumsy 2 (DC 37 fortitude).
Drain Soul Cage
Frequency once per day
Effect Vikroti taps into her Soul Cage's power to cast any arcane spell up to the highest level she can cast, even if the spell being cast isn't one of her prepared spells. Her soul cage doesn't need to be present for her to use this ability.
Steady SpellcastingIf a reaction would disrupt Vikroti's spellcasting action, Vikroti attempts a DC 15 flat. On a success, the action isn't disrupted.
Arcane Prepared Spells (DC 44, +36 to hit)
Cantrips (9th Level): Ancient Dust, Chill Touch, Detect Magic, Ray of Frost, Read Aura
1st Level: Animate Dead, Grim Tendrils, Necromancer's Generosity, Ray of Enfeeblement, True Strike
2nd Level: Blur, Dispel Magic, False Life, Final Sacrifice, Resist Energy, See Invisibility
3rd Level: Bind Undead, Mind Reading, Vampiric Touch
4th Level: Dimension Door, Fly
5th Level: Cone of Cold, Wall of Ice
6th Level: Dominate, Teleport
7th Level: Eclipse Burst, Frigid Flurry
8th Level: Polar Ray
Traits
A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.
UndeadOnce living, these creatures were infused after death with void energy and soul-corrupting unholy magic. When reduced to 0 Hit Points, an undead creature is destroyed. Undead creatures are damaged by vitality energy and are healed by void energy, and don't benefit from healing vitality effects.
UnholyEffects with the unholy trait are tied to powerful magical forces of cruelty and sin. They often have stronger effects on holy creatures. Creatures with this trait are strongly devoted to unholy causes, and often have weakness to holy. If a creature with weakness to unholy uses an unholy item or effect, it takes damage from its weakness.