Kobold Dragon SpellweaverCreature 4
Source Pathfinder Society Scenario #1-11: Flames of Rebellion
Perception +10 (darkvision)
Languages Common, Draconic
Skills Lore +12, Arcana +8, Deception +10, Diplomacy +10, Intimidation +10, Stealth +10
Str -1, Dex +4, Con +0, Int +2, Wis +2, Cha +4
AC 20; Fort +8; Reflex +12; Will +12;
HP 52
Speed 25 feet
Resistances Poison 5, Fire 5
Claw
+10 (+6, +2) to hit (agile, finesse, unarmed) 1d6-1 SlashingStaff
+5 (+0, -5) to hit (two hand d8) 1d4-1 BludgeoningIllusory Retreat
(arcane, illusion, manipulate, move)Frequency once per hour
Requirements The kobold dragon spellweaver is adjacent to at least one enemy.
Effect The dragon spellweaver creates an illusion of itself in its square and then becomes Invisible (with the effects of a 2nd-rank Invisibility spell) for 1d4+2 rounds. The dragon mage can move up to half its Speed, but it must end its movement in a space that's not adjacent to any enemies.
This is a 2nd-rank spell that requires a somatic component.
Sneak AttackThe dragon spellweaver deals an extra 1d6 precision damage to Off-Guard creatures.
Arcane Spontaneous Spells (DC 21, +13 to hit)
Cantrips (2nd Level): Detect Magic, Electric Arc, Ghost Sound, Mage Hand, Tanglefoot
1st Level (4 slots): Fear, Illusory Object, Magic Missile
2nd Level (4 slots): Acid Arrow, Flaming Sphere, Telekinetic Maneuver
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
HumanoidHumanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.
KoboldA creature with this trait is a member of the kobold ancestry. Kobolds are reptilian humanoids who are usually Small and typically have darkvision.