Iravalinn MorgethaiCreature 14
Source Pathfinder #211: The Secret of Deathstalk Tower
Perception +21 (low light vision)
Languages Aklo, Arboreal, Chthonian, Common, Elven, Fey, Gnomish
Skills Lore +27, Arcana +27, Crafting +25, Diplomacy +24, Occultism +25, Society +27
Str +2, Dex +4, Con +3, Int +2, Wis +2, Cha +5
AC 34; Fort +21; Reflex +24; Will +21;
HP 220
Speed 30 feet
Staff
+24 (+19, +14) to hit (magical, monk, staff, two hand d8) 2d4+5 BludgeoningFight for Control

Requirements Iravalinn is possessed by Vixivax
Trigger Vixivax starts his turn while Iravalinn's spellbook, Visions and Fancies, is visible
Effect The sight of his spellbook is enough to bolster Iravalinn's spirit, and he forces Vixivax to suffer the effects of Exorcism Vulnerability.
Arcane Prepared Spells (DC 25, +17 to hit)
Cantrips (7th Level): Detect Magic, Electric Arc, Figment, Light, Shield
1st Level: Command, Force Barrage, Gust of Wind
2nd Level: Blur, Stupefy
3rd Level: Paralyze
4th Level: Fly, Suggestion
5th Level: Banishment
6th Level: Wall of Force
Traits
A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.
ElfA creature with this trait is a member of the elf ancestry. Elves are mysterious people with rich traditions of magic and scholarship who typically have low-light vision. An ability with this trait can be used or selected only by elves. A weapon with this trait is created and used by elves.
HumanoidHumanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.