Greeleep (5-6)Creature 5
Source Pathfinder Society Scenario #2-12: Snakes in the Grass
Perception +10 (darkvision)
Languages Common, Draconic
Skills Lore +11, Arcana +11, Crafting +11, Deception +8, Nature +13
Str +2, Dex +3, Con +2, Int +4, Wis +3, Cha -1
AC 21; Fort +9; Reflex +12; Will +12;
HP 58
Speed 25 feet
Resistances Fire 5, Poison 5
Claw
+11 (+6, +1) to hit (unarmed) 1d6+7 SlashingStaff
+11 (+6, +1) to hit (two hand d8) 1d4+7 BludgeoningSpontaneous Primal Spells (DC 21, +13 to hit)
Cantrips (3rd Level): Detect Magic, Electric Arc, Produce Flame, Ray of Frost, Stabilize
1st Level (4 slots): Fear, Fleet Step, Goblin Pox, Hydraulic Push
2nd Level (4 slots): Endure Elements, Enlarge, Entangle, Spider Climb
3rd Level (2 slots): Lightning Bolt, Neutralize Poison
Traits
Unique
A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.
HumanoidHumanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.
KoboldA creature with this trait is a member of the kobold ancestry. Kobolds are reptilian humanoids who are usually Small and typically have darkvision.