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Dromaar LorekeeperCreature 5


MediumDromaarHumanHumanoidOrc
Source Pathfinder NPC Core
Perception +10 (low light vision)
Languages Common, Orcish
Skills Lore +15, Diplomacy +12, Occultism +11, Performance +12, Society +13
Str +1, Dex +3, Con +0, Int +2, Wis +2, Cha +3

AC 21; Fort +9; Reflex +12; Will +13;
HP 70
Speed 25 feet

Dagger One Action +14 (+10, +6) to hit (agile, finesse, versatile s) 1d4+4 Piercing + 1d10 Sonic
Dagger One Action +15 (+11, +7) to hit (agile, thrown 10, versatile s) 1d4+4 Piercing + 1d10 Sonic
Fist One Action +14 (+10, +6) to hit (agile, finesse, nonlethal, unarmed) 1d4+4 Bludgeoning + 1d10 Sonic

Spotlight Ready

When performing for crowds of 10 or more, the dromaar lorekeeper gains a +2 circumstance bonus to their performance checks.

Final Tale (auditory, mental, occult)

When the lorekeeper dies, they utter a brief but poignant final story that shakes those nearby to their core. Each creature in a 10-foot emanation must succeed at a DC 20 will save or be Paralyzed for 1 round.


Occult Spontaneous Spells (DC 22, +14 to hit)

Cantrips (3rd Level): Daze, Figment, Message, Summon Instrument, Telekinetic Projectile
1st Level (3 slots): Bless, Phantasmal Minion, Ventriloquism
2nd Level (3 slots): Laughing Fit, Noise Blast, Translate
3rd Level (2 slots): Enthrall, Heroism


Lorekeepers are meticulous keepers of the colorful and often misunderstood history of orcs and dromaar. They're jovial wanderers, telling their stories to anyone who will listen.


Orcs have a strict moral code encompassing valor and accomplishment, and they cast out those unwilling to follow it. For the last few generations, orcs have been trying to erase the narratives around their culture as being solely focused on war and violence. They invite other races and adventuring parties inside their holds so they may experience the truth of who the orcs are.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Dromaar

A creature with this trait has the dromaar versatile heritage. Dromaars are of mixed ancestry, including orcs or other dromaars. An ability with this trait can be used or selected only by dromaars.

Human

A creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.

Humanoid

Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.

Orc

A creature with this trait is a member of the orc ancestry. These green-skinned people tend to have darkvision. A weapon with this trait is a weapon which orcs craft and use.