Bronwyl HollowardCreature 8
Source Pathfinder #194: Cult of the Cave Worm
Perception +15 (darkvision)
Languages Aklo, Common, Draconic, Dwarven, Petran, Sakvroth
Skills Arcana +18, Athletics +14, Deception +17, Diplomacy +13, Occultism +16
Str +3, Dex +0, Con +2, Int +5, Wis +1, Cha +4
AC 25; Fort +16; Reflex +13; Will +17;
HP 135
Speed 30 feet
Resistances Poison 8
Light Hammer
+18 (+14, +10) to hit (agile, thrown 20) 2d6+5 BludgeoningLight Hammer
+18 (+14, +10) to hit (agile, thrown 20) 2d6+5 BludgeoningTormenter
Bronwyl deals an additional 2d6 mental damage with weapon Strikes against creatures that are Fatigued, Stupefied, or have persistent damage.
Arcane Prepared Spells (DC 26, +20 to hit)
Cantrips (4th Level): Detect Magic, Electric Arc, Produce Flame, Shield
1st Level: Tailwind, True Strike
2nd Level: Acid Arrow, Dispel Magic, Knock, See the Unseen
3rd Level: Fireball, Invisibility Sphere, Locate
4th Level: Weapon Storm
Cantrips (4th Level): Sigil
2nd Level: Blood Vendetta, Paranoia
1st Level: Hand of the Apprentice
Traits
A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.
DwarfA creature with this trait is a member of the dwarf ancestry. Dwarves are stout folk who often live underground and typically have darkvision. An ability with this trait can be used or selected only by dwarves. An item with this trait is created and used by dwarves.
HumanoidHumanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.