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Fighter


Hit Points

At first level and every level thereafter, you increase your maximum hit points by 10 plus your constitution modifier.

Key Ability

At first level, you increase one of these ability scores by 2. Some of these options might be tied to subclasses (such as the rogue’s rackets).
Key Ability: Dexterity or Strength

Initial Proficiencies


Saves

Expert in Perception
Expert in Reflex Saves
Trained in Will Saves
Expert in Fortitude Saves

Weapons

Expert in unarmed attacks
Expert in simple weapons
Expert in martial weapons
Trained in advanced weapons
Trained in Fighter class DC

Armor

Trained in all armor

Skills

Trained in your choice of Acrobatics or Athletics
Trained in a number of skills equal to 3 plus your intelligence modifier

Class Features


LevelFeatures
1Ancestry Feat, Class Feat, Reactive Strike, Shield Block
2Class Feat, Skill Feat
3General Feat, Skill Increase, Bravery
4Class Feat, Skill Feat
5Ability Boost, Ancestry Feat, Skill Increase, Fighter Weapon Mastery
6Class Feat, Skill Feat
7General Feat, Skill Increase, Battlefield Surveyor, Weapon Specialization
8Class Feat, Skill Feat
9Ancestry Feat, Skill Increase, Battle Hardened, Combat Flexibility
10Ability Boost, Class Feat, Skill Feat
11General Feat, Skill Increase, Fighter Expertise, Armor Expertise
12Class Feat, Skill Feat
13Ancestry Feat, Skill Increase, Weapon Legend
14Class Feat, Skill Feat
15Ability Boost, General Feat, Skill Increase, Tempered Reflexes, Improved Flexibility, Greater Weapon Specialization
16Class Feat, Skill Feat
17Ancestry Feat, Skill Increase, Armor Mastery
18Class Feat, Skill Feat
19General Feat, Skill Increase, Versatile Legend
20Ability Boost, Class Feat, Skill Feat

Reactive Strike Feature 1


Fighter​

Ever watchful for weaknesses, you can quickly attack foes that leave an opening in their defenses. You gain the Reactive Strike reaction.


Shield Block Feature 1


Champion​Commander​Druid​Exemplar​Fighter​Guardian​Inventor​Runesmith​

You gain the Shield Block general feat, a reaction that lets you reduce damage with your shield.


Bravery Feature 3


Fighter​

Having faced countless foes and the chaos of battle, you have learned how to stand strong in the face of fear. Your proficiency rank for Will saves increases to expert. When you roll a success at a Will save against a fear effect, you get a critical success instead. In addition, anytime you gain the Frightened condition, reduce its value by 1.


Fighter Weapon Mastery Feature 5


Fighter​

Hours spent training with your preferred weapons, learning and developing new combat techniques, have made you particularly effective with your weapons of choice. Choose one weapon group. Your proficiency rank increases to master with the simple weapons, martial weapons, and unarmed attacks in that group, and to expert with the advanced weapons in that group. You gain access to the critical specialization effects of all weapons and unarmed attacks for which you have master proficiency.


Battlefield Surveyor Feature 7


Fighter​

Whether taking stock of an enemy army or simply standing guard, you excel at observing your foes. Your proficiency rank for Perception increases to master. In addition, you gain a +2 circumstance bonus to Perception checks for initiative, making you faster to react during combat.


Weapon Specialization Feature 7


Alchemist​Animist​Bard​Champion​Cleric​Commander​Druid​Fighter​Gunslinger​Inventor​Investigator​Kineticist​Necromancer​Ranger​Rogue​Sorcerer​Summoner​Swashbuckler​Witch​Wizard​

You've learned how to inflict greater injuries with the weapons you know best. You deal an additional 2 damage with weapons and unarmed attacks in which you are an expert. This damage increases to 3 if you're a master, and 4 if you're legendary.


Battle Hardened Feature 9


Fighter​Guardian​

Your experience in battle helps protect you against magic and toxins alike. Your proficiency rank for Fortitude saves increases to master. When you roll a success on a Fortitude save, you get a critical success instead.


Combat Flexibility Feature 9


Fighter​

You can prepare your tactics to suit different situations. When you make your daily preparations, you gain one fighter feat of 8th level or lower that you meet the prerequisites for and don't already have. You can use that feat until your next daily preparations.


Fighter Expertise Feature 11


Fighter​

Your practiced techniques have made you even more formidable. Your proficiency rank for your fighter class DC increases to expert.


Armor Expertise Feature 7


Champion​Commander​Fighter​

You have spent so much time in armor that you know how to make the most of its protection. Your proficiency ranks for light, medium, and heavy armor, as well as for unarmored defense, increase to expert. You gain the armor specialization effects of medium and heavy armor.


Weapon Legend Feature 13


Fighter​

You've learned fighting techniques that apply to all armaments, and you've developed unparalleled skill with your favorite weapons. Your proficiency ranks for simple weapons, martial weapons, and unarmed attacks increase to master. Your proficiency rank for advanced weapons increases to expert.

You can select one weapon group and increase your proficiency ranks to legendary for all simple weapons, martial weapons, and unarmed attacks in that weapon group, and to master for all advanced weapons in that weapon group.


Tempered Reflexes Feature 15


Fighter​

Practiced reflexes let you find safety even in the face of cataclysmic explosions. Your proficiency rank for Reflex saves increases to master. When you roll a success on a Reflex save, you get a critical success instead.


Improved Flexibility Feature 15


Fighter​

Your extensive experience gives you even greater ability to adapt to each day's challenges. When you use combat flexibility, you can gain two fighter feats instead of one. While the first feat must still be 8th level or lower, the second feat can be up to 14th level, and you can use the first feat to meet the prerequisites of the second feat. You must meet all of the feats' prerequisites.


Greater Weapon Specialization Feature 15


Champion​Commander​Fighter​Gunslinger​Inventor​Investigator​Magus​Monk​Ranger​Rogue​Swashbuckler​Thaumaturge​

Your damage from weapon specialization increases to 4 with weapons and unarmed attacks in which you're an expert, 6 if you're a master, and 8 if you're legendary.


Armor Mastery Feature 13


Barbarian​Champion​Commander​Fighter​

Barbarian Your training and rage deepen your connection to your armor. Your proficiency ranks for light armor, medium armor, and unarmored defense increase to master.


Champion, Commander Your skill with armor improves, helping you avoid more blows. Your proficiency ranks for light, medium, and heavy armor, as well as for unarmored defense, increase to master.


Fighter Your skill with armor improves further. Your proficiency ranks for light, medium, and heavy armor, as well as for unarmored defense, increase to master.


Versatile Legend Feature 19


Fighter​

You are nigh-unmatched with any weapon. Your proficiency ranks for simple weapons, martial weapons, and unarmed attacks increase to legendary, and your proficiency rank for advanced weapons increases to master. Your proficiency rank for your fighter class DC increases to master.