Barbarian
Hit Points
At first level and every level thereafter, you increase your maximum hit points by 12 plus your constitution modifier.
Key Ability
At first level, you increase one of these ability scores by 2. Some of these options might be tied to subclasses (such as the rogueβs rackets).
Key Ability: Strength
Initial Proficiencies
Saves
Expert in Perception
Trained in Reflex Saves
Expert in Will Saves
Expert in Fortitude Saves
Weapons
Trained in unarmed attacks
Trained in simple weapons
Trained in martial weapons
Trained in Barbarian class DC
Armor
Trained in unarmored, light, and medium armor
Untrained in heavy armor
Skills
Trained in Athletics
Trained in a number of skills equal to 3 plus your intelligence modifier
Class Features
| Level | Features |
| 1 | Ancestry Feat, Class Feat, Rage, Quick-Tempered, Instinct |
| 2 | Class Feat, Skill Feat |
| 3 | General Feat, Skill Increase, Furious Footfalls |
| 4 | Class Feat, Skill Feat |
| 5 | Ability Boost, Ancestry Feat, Skill Increase, Brutality |
| 6 | Class Feat, Skill Feat |
| 7 | General Feat, Skill Increase, Weapon Specialization, Juggernaut |
| 8 | Class Feat, Skill Feat |
| 9 | Ancestry Feat, Skill Increase, Raging Resistance, Reflex Expertise |
| 10 | Ability Boost, Class Feat, Skill Feat |
| 11 | General Feat, Skill Increase, Mighty Rage |
| 12 | Class Feat, Skill Feat |
| 13 | Ancestry Feat, Skill Increase, Greater Juggernaut, Weapon Mastery, Medium Armor Expertise |
| 14 | Class Feat, Skill Feat |
| 15 | Ability Boost, General Feat, Skill Increase, Indomitable Will, Greater Weapon Specialization |
| 16 | Class Feat, Skill Feat |
| 17 | Ancestry Feat, Skill Increase, Perception Mastery, Revitalizing Rage |
| 18 | Class Feat, Skill Feat |
| 19 | General Feat, Skill Increase, Armor Mastery, Devastator |
| 20 | Ability Boost, Class Feat, Skill Feat |
Rage Feature 1
You gain the Rage action, which lets you fly into a frenzy.
Quick-Tempered Feature 1
You gain the Quick-Tempered free action, which lets you Rage at the slightest provocation.
Instinct Feature 1
Your rage wells up from a dominant instinctβone you learned from a tradition or that comes naturally to you. Your instinct gives you an ability, requires you to avoid certain behaviors, grants you increased damage and resistances at higher levels, and allows you to select feats tied to your instinct.
Furious Footfalls Feature 3
The urge to fight drives you ever forward. You gain a +5-foot status bonus to your Speed. This bonus increases to +10 feet while you're raging.
Brutality Feature 5
Your fury makes your weapons lethal. Your proficiency ranks for simple weapons, martial weapons, and unarmed attacks increase to expert. While raging, you have the critical specialization benefits for melee weapons and unarmed attacks.
Weapon Specialization Feature 7
You've learned how to inflict greater injuries with the weapons you know best. You deal an additional 2 damage with weapons and unarmed attacks in which you are an expert. This damage increases to 3 if you're a master, and 4 if you're legendary.
Juggernaut Feature 7
Your body is accustomed to physical hardship and resistant to ailments. Your proficiency rank for Fortitude saves increases to master. When you roll a success on a Fortitude save, you get a critical success instead.
Raging Resistance Feature 9
Repeated exposure and toughened skin allow you to fend off harm. While raging, you gain resistance equal to 3 + your Constitution modifier to damage types based on your instinct.
See specific instincts for more information.
Reflex Expertise Feature 3
You've developed a knack for dodging danger. Your proficiency rank for Reflex saves increases to expert.
Guardian Even in the heaviest of armors, you can brace yourself against widespread effects. Your proficiency rank for Reflex saves increases to expert.
Mighty Rage Feature 11
Your rage intensifies and lets you hit harder at the start of a fight. Your proficiency rank for your barbarian class DC increases to expert. In addition, when you use Quick-Tempered, the first Strike you make during your first turn deals additional damage equal to your Rage damage.
Greater Juggernaut Feature 13
You have a stalwart physiology. Your proficiency rank for Fortitude saves increases to legendary. When you roll a critical failure on a Fortitude save, you get a failure instead. When you roll a failure on a Fortitude save against an effect that deals damage, you halve the damage you take.
Weapon Mastery Feature 13
Barbarian Your rage makes you even more effective with the weapons you wield. Your proficiency ranks for simple weapons, martial weapons, and unarmed attacks increase to master.
Commander You've drilled extensively in your weapons. Your proficiency ranks for unarmed attacks, simple weapons, and martial weapons increase to master.
Guardian Your hours of battlefield experience grant you greater prowess. Your proficiency ranks for simple weapons, martial weapons, and unarmed attacks increase to master.
Magus, Runesmith, Thaumaturge You fully understand your weapons. Your proficiency ranks for simple weapons, martial weapons, and unarmed attacks increase to master.
Medium Armor Expertise Feature 11
You've learned to defend yourself better against attacks. Your proficiency ranks for light armor, medium armor, and unarmored defense increase to expert.
Inventor If you have a medium or heavy armor innovation, you gain access to the critical specialization effect with your armor innovation.
Indomitable Will Feature 15
Your rage makes it difficult to control you. Your proficiency rank for Will saves increases to master. When you roll a success on a Will save, you get a critical success instead.
Greater Weapon Specialization (Barbarian) Feature 15
The weapons you've mastered become truly fearsome in your hands. Your damage from weapon specialization increases to 4 with weapons and unarmed attacks in which you're an expert, 6 if you're a master, and 8 if you're legendary.
You gain a greater benefit from your instinct's specialization ability. See specific instincts for more information.
Perception Mastery Feature 7
Barbarian Your instinct heightens each of your senses further. Your proficiency rank for Perception increases to master.
Bard, Gunslinger, Rogue You've developed keen awareness and attention to detail. Your proficiency rank for Perception increases to master.
Commander You've developed the ability to see a scenario from every side. Your proficiency rank for Perception increases to master.
Exemplar Through your adventures, you've developed keen awareness and attention to detail, the better to watch over your wards and keep an eye out for monsters and other threats. Your proficiency rank for Perception increases to master.
Investigator, Swashbuckler, Thaumaturge Through your adventures, you've developed keen awareness and attention to detail. Your proficiency rank for Perception increases to master.
Ranger You have highly developed acuity and attention to detail. Your proficiency rank for Perception increases to master.
Revitalizing Rage Feature 17
Your rage sustains you more frequently, leaving you ready to jump into battle anew. Instead of needing to wait 1 minute before you can gain temporary Hit Points from Rage again, you need only to spend at least one full turn not in a Rage.
Armor Mastery Feature 13
Barbarian Your training and rage deepen your connection to your armor. Your proficiency ranks for light armor, medium armor, and unarmored defense increase to master.
Champion, Commander Your skill with armor improves, helping you avoid more blows. Your proficiency ranks for light, medium, and heavy armor, as well as for unarmored defense, increase to master.
Fighter Your skill with armor improves further. Your proficiency ranks for light, medium, and heavy armor, as well as for unarmored defense, increase to master.
Devastator Feature 19
Your Strikes are so devastating that you hardly care about resistance, and your barbarian abilities are unparalleled. Your proficiency rank for your barbarian class DC increases to master. Your melee Strikes ignore up to 10 resistance to the physical damage they deal.