Spirit ObjectCantrip 1
Source Pathfinder Lost Omens Divine Mysteries
Cast

Range 30 feet
Target 1 unattended object up to 1 bulk
Duration 1 minute
Using a sliver of Baba Yaga's power, you briefly bring a nearby object to life. The object gains a means of locomotion if it does not already have one, such as sprouting chicken legs, and Strides up to 25 feet to a space you decide within range. Once per round, you can Sustain the spell to command the object further, either prompting it to move again or to Strike. If prompted to move, the object Strides up to 25 feet again to a space within 30 feet of you. If prompted to Strike, the object attacks one creature of your choice adjacent to its space. Make a melee spell attack roll against the creature. On a success, the creature takes 2d4 damage. The damage is either bludgeoning, piercing, or slashing damage, as appropriate for the object. The object doesn't do anything if it doesn't receive further commands from you. If you cast spirit object again, any previously affected object reverts back to normal. You can Dismiss the spell.
Heightened (+1) Increase the maximum Bulk of the target by 1 and the damage by 2d4.
Traits
This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.
CantripA spell you can cast at will that is automatically heightened to half your level rounded up.
HexA hex is a spell caused by your patron's direct attention and intervention. Your patron does not take well to being disturbed repeatedly, so you can cast only one spell that has the hex trait each turn; attempts to use a second automatically fail and usually cause your familiar to hiss in displeasure as your patron rejects your call.
ManipulateYou must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.
WitchThis indicates abilities from the witch class.