Kaiju WardRitual 6
Cast 8 hours
Secondary Casters 4
Primary Check Crafting (mythic)
Secondary Checks Engineering Lore, Kaiju Lore, Survival, Warfare Lore
Range touch
Target 1 physical structure
Duration 14 days
You protect a physical structure from the devastation caused by immense creatures. This structure can be artificially constructed, like a castle or wall, or a natural subject, like a specific tree or grove. A given casting of this ritual can protect a subject as small as a single-story house and no larger than the wall surrounding a large city.
Critical Success As success, but the target structure also doubles its Hit Points and Broken Threshold.
Success The target structure gains a +4 status bonus to AC and its Hardness increases by 10. It also gains resistance 20 to acid, cold, electricity, fire, and sonic damage; this resistance applies before its Hardness. These benefits apply only to attacks made by Gargantuan creatures or siege engines.
Failure The ritual doesn't succeed.
Critical Failure The target is considerably weakened, reducing its Hardness by 10 (minimum 0).
Traits
This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.
MythicOptions with this trait grant or utilize mythic power. Feats with the mythic trait can only be taken by mythic characters, who are typically characters with a mythic Calling.
Monsters with the mythic trait have access to a pool of Mythic Points and are particularly strong for creatures of their level. Many mythic monsters are either resistant or entirely immune to attacks from non-mythic creatures and weapons.
Spells with the mythic trait require the expenditure of a Mythic Point in order to be cast, and items with the mythic trait require the expenditure of a Mythic Point in order to use their activated abilities.
Weapons with the mythic trait overcome the resistances and immunities of mythic monsters.