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Crimson BreathSpell 6


RareManipulatePoison
Source Pathfinder Adventure: Prey for Death
Traditions Arcane, Divine, Primal
Cast Two Actions
Range touch
Target 1 creature
Saving Throw Fortitude

You turn a creature toward you and exhale a blast of crimson mist from your mouth, exposing the target to a toxic miasma. The effects are determined by the creature's Fortitude save.


Critical Success The target is unaffected.

Success The target takes 8d6 poison damage.

Failure The target is afflicted with breath of the mantis god poison at stage 1.

Critical Failure The target is afflicted with breath of the mantis god poison at stage 2.

Breath of the Mantis God

Saving Throw DC 29 fortitude

Maximum Duration 6 minutes

Stage 1 3d6 persistent bleed and Drained 1 (1 minute)

Stage 2 3d8 persistent bleed and drained 1 (1 minute)

Stage 3 3d10 persistent bleed and Drained 2 (1 minute)


Traits

Rare

This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.

Manipulate

You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.

Poison

An effect with this trait delivers a poison or deals poison damage. An item with this trait is poisonous and might cause an affliction.