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Warding Escutcheon (Greater)Shield 20


Magical
Source Pathfinder Treasure Vault (Remastered)
Hit points 80 (Hardness 20, BT 40)
Price 55,000 gp
Weight 4 bulk

An image of a keyhole adorns the coat of arms of this stone tower shield (Hardness 20, HP 80, BT 40).

Activate 2 (manipulate)

Frequency once per day

Effect The shield becomes a locked door in an empty, adjacent space no wider than 5 feet, becoming flush with the surrounding structure so it blocks all passage. The door has the same Hardness, HP, and Broken Threshold as the shield, with DC 43 athletics and DC 43 thievery to open.. The door remains in place for 1 hour, until it's opened or broken, or until you spend an action to end this effect, at which point the shield returns to your hand (or falls to the ground in your space if your hands are full).


Activate 1 minute (concentrate)

Frequency once per day

Effect The shield floats lazily in the air as bricks quickly fly from it to form a tall stone keep around it. You cast Resplendent Mansion, with the shield becoming the door.

Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Magical

Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.