Wand of Tormented SlumberConsumable 10
Source Pathfinder Treasure Vault (Remastered)
Type Wand
Price 1,000 gp
Weight light
The carved talon of an unidentifiable beast comprises this wand. Blood-stained cloth wraps the thicker part of the talon, which acts as a handle.
Activate Cast a Spell
Frequency once per day, plus overcharge
Effect You cast 4th-rank Sleep, but the slumbering creatures have terrifying nightmares. A creature knocked Unconscious by this spell takes 1d6 persistent,mental. This damage wakes the creature from unconsciousness only if it deals 4 or more damage on a single roll. If the creature awakens from its unconsciousness due to damage (whether it was the persistent mental damage or not), it's Frightened 1. If it awakens from damage on its own turn, the creature doesn't reduce its frightened condition automatically on that turn.
Craft Requirements Supply a casting of 4th-rank sleep.
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
MagicalSomething with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
MentalA mental effect can alter the target's mind. It has no effect on an object or a mindless creature.
SleepThis effect can cause a creature to fall asleep or get drowsy.
WandA wand contains a single spell which you can cast once per day.